All units begin at level 1 and can be upgraded to a maximum of level 10.
Unit Types[]
Unit Upgrades[]
Units can be upgraded at the structure that trains them. Unit upgrades apply to all current and future units of that type created in that city, regardless of which structure they were trained at. at structure level 4, units can be upgraded to level 3. At structure level 8, units can be upgraded to level 6. At structure level 12, units can be upgraded to level 10.
Units that stationed idly anywhere will be updated when new upgrades are finished. They will however not be updated when on the move or during combat.
Upgrading units increases their stats, such as Hit Points, Attack, Speed, and Carry, but also slightly increases the time and resources needed to train new ones.
Stack Size[]
During combat units are divided into stacks. Larger stack sizes reduce the number of targets available for splash attacks.
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | |
---|---|---|---|---|---|---|---|---|---|---|
Fighter |
20 | 22 | 23 | 25 | 27 | 29 | 32 | 34 | 37 | 40 |
Hoplite |
10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 19 | 20 |
Helepolis Catapult |
4 | 4 | 5 | 5 | 5 | 6 | 6 | 7 | 7 | 8 |
Stat Comparison[]
===The information on the pages below may be incomplete.===
You can view automatically updated stats of all units on the Official Database.
These are the basic stats for each unit at level 1.
Name | Position | Range | Type | Upkeep | Attack | HP | Speed | Carry | Group |
---|---|---|---|---|---|---|---|---|---|
Fighter | 1st row | 1st row | Sword | 1 | 3 | 90 | 3 | 25 | 20 |
Swordsman | 1st row | 1st row | Sword | 1 | 4 | 100 | 6 | 30 | 20 |
Gladiator | 1st row | 3rd row | Siege | 1 | 6 | 120 | 6 | 15 | 20 |
Hoplite | 1st row | 1st row | Sword | 1 | 8 | 90 | 11 | 20 | 10 |
Cavalry | 1st row | 2nd row | Pike | 2 | 20 | 160 | 21 | 10 | 10 |
Bowman | 2nd row | 1st row | Bow | 1 | 2 | 70 | 6 | 5 | 20 |
Archer | 2nd row | 1st row | Bow | 1 | 3 | 80 | 9 | 5 | 20 |
Knight | 2nd row | 3rd row | Pike | 2 | 10 | 280 | 15 | 40 | 5 |
Ox Wagon | 2nd row | 1st row | n/a | 2 | 2 | 70 | 10 | 120 | 10 |
Helepolis | 3rd row | 1st row | Bow | 4 | 12 | 400 | 1 | 60 | 4 |
Catapult | 3rd row | 3rd row | Siege | 5 | 25 | 800 | 1 | 0 | 4 |
These are the basic stats for each unit at level 10.
Name | Position | Range | Type | Upkeep | Attack | HP | Speed | Carry | Group |
---|---|---|---|---|---|---|---|---|---|
Fighter | 1st row | 1st row | Sword | 1 | 6 | 180 | 8 | 39 | 40 |
Swordsman | 1st row | 1st row | Sword | 1 | 6.2 | 155 | 11 | 47 | 40 |
Gladiator | 1st row | 3rd row | Siege | 1 | 9.3 | 186 | 11 | 23 | 40 |
Hoplite | 1st row | 1st row | Sword | 1 | 12.4 | 140 | 16 | 31 | 20 |
Cavalry | 1st row | 2nd row | Pike | 2 | 31 | 248 | 26 | 16 | 20 |
Bowman | 2nd row | 1st row | Bow | 1 | 4 | 140 | 11 | 8 | 40 |
Archer | 2nd row | 1st row | Bow | 1 | 4.7 | 124 | 14 | 8 | 40 |
Knight | 2nd row | 3rd row | Pike | 2 | 15.5 | 434 | 20 | 62 | 10 |
Ox Wagon | 2nd row | 1st row | n/a | 2 | 2.2 | 109 | 15 | 422 | 20 |
Helepolis | 3rd row | 1st row | Bow | 4 | 18.6 | 624 | 6 | 93 | 8 |
Catapult | 3rd row | 3rd row | Siege | 5 | 38.8 | 1241 | 6 | 0 | 8 |